The popular media of television, film, magazines, news, books, games, music, social media, and the like have a profound effect on our interpretation of the world and on the production of culture. Research in this area focuses on how the production of these cultural goods influences culture, identity, power, politics, and political discourse around the world. It explores how these influences have changed across time and technologies.
Recent research by our faculty has addressed:
- The production of culture through popular media
- Critical cultural communication
- The melding of politics and popular culture
- The role of music in social change
- Historical and contemporary consumer culture
- Video games and gaming culture
Popular communication news
October 2020: M&C doctoral student Aiden Kosciesza presents his paper, "Turning points in identity formation for Japanese media fans," at the 2020 Global Fusion conference.
October 2020: M&C doctoral student Aiden Kosciesza presents his paper, "'It’s do or die': Cultural labor, competitive reality TV, and the reproduction of neoliberal capitalism" at the 2020 conference of the New York State Communication Association.
October 2020: Dr. Brian Creech co-authors “Interrogating LeftTube: Contrapoints and the possibilities of critical media praxis on YouTube” in the journal Television & New Media.
August 2020: Dr. Adrienne Shaw co-authors “Beyond texts: Using queer readings to document LGBTQ game content” in the journal First Monday.
10/7/19: Dr. Adrienne Shaw speaks at Bradley University in an event co-sponsored by the Interactive Media Department and the Common Ground (LGBTQ+) student organization.
8/27/19: Dr. Geoffrey Baym publishes “‘Think of him as the president’: Tabloid Trump and the political imaginary, 1980-1999” in the Journal of Communication.
4/15/19: Dr. Adrienne Shaw and doctoral student Hocheol Yang publish article "Counting Queerness in Games: Trends in LGBTQ Digital Game Representation, 1985-2005" in the International Journal of Communication.
4/15/19: Dr. Adrienne Shaw publishes the Rainbow Arcade Catalog. The catalog was published by winterwork in Berlin as part of the exhibit at the Schwules Museum she co-curated, and was just released to Kickstarter backers.
Typical courses offered:
- Emerging media and communication
- Communication institutions
- Critical analysis of mass media
- Media, identity, and representation
- Media and social memory
- Visual communication
- Critical textual analysis
- Historical methods
- Media ethnography
- Digital qualitative research methods